Wednesday, 11 April 2012

Machinarium and Skytown

Two games which show a really nice alternate Industrial design are Machinarium and Metroid Prime 3. In Metroid there is a specific area you visit called Skytown. The whole area is based high above the ground and it has a futuristic, yet streampunk industrial feel to it. The inhabitants are often quirky little robots fixing things that have gone wrong. It's mix of browns, gold and bronze like colours melded with light green/blue colours help to show it's futuristic whilst rooted in industrial. One of my favorite places in the game, and it also has a fantastic soundtrack.

Looks very haphazard and steampunk like. The colour palette will be noted.

Excellent Design


The above character design for one of the robots in Skytown is a perfect example of the style i'm looking for with my own designs. Cogs, rustic metallic look, smoke. It's perfect. I have noticed that there are little to no wires, which is something I will have to be careful of including in my own designs, although I am not sticking 100% to a steampunk style so there is room for variation.

Machinarium is a game I saw a while ago and it instantly caught my attention. The whole art style is amazing and detailed. It's a clear example of a world made from industrial materials. Furthermore, the artistic look gives that impression of objects cobbled together to make something, exactly what I wan to achieve. The characters are simple and have a lovable look to them. Using typical big eyes is not something I necessarily want to do but I believe it is an important design choice to consider for emotion, and because in a steampunk sense - goggles are often big and protrude from the face. It will all depend of where I take the designs. 


Although my style will be more realistic, this gives a good indication of what It could look like. The world is quite barren with everything built from machinery. The colour palette will also be taken into consideration for my style. 







accessed - 11/04/2012

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