For this project we are given free reign to do whatever we choose. Conceptul art, 3D Design, Rigging etc. What I would love to specialise in is 2D Character Design. I love the process of creating a character from initial thumbnails right up to final design.
Initially I wanted to create thumbnails with no context, relying on my character design to fuel my game idea. I later realised this would be risky and having an idea would help me to focus my thumbnails, as long as I don't have a pre-conceived vision of what the characters will look like. With that being said, I have a rough idea for my story:
A team of Space marines are on a mission to investigate the asteroid belt around Jupiter's region. An accident occurs with the ship. Eric attempts to fix the problem on the outside of the ship but as he does an asteroid connects with the shit sending him flying into space whilst the ship plummets into the distance crashing.
Eric wakes up on a different ship. It is clearly not of human design - very industrial and has steampunk design elements to it. Acting hostile at first, Eric soon realises that this race of robots are friendly and only want his help as they head toward their planet. The robot race soon show they have been watching Humans for years and have been massively inspired by us, they have based their own world after our own with architecture and robots clearly influenced by animals and humans. They are ecstatic that they have come into contact with an actual human from a planet full of life.
This planet they reside on is lifeless, only their robotic race lives and they have tried to trigger life before but to no avail. Their creators are nowhere to be seen and when questioned about it they avoid the topic. The robots need Eric to do something for them before they send him home, Eric agrees but during the course of his mission there is a feeling that something could be wrong. Before he can act he is neutralized by the robotic race, and it is made known they had captured a missing female space marine years before on a previous mission. The robotic race are trying to forcefully create life through an adam and eve effect with the two humans and their technology. At this point Eric needs to escape with the female before they become dead experiments.
That is the general idea of the story. It needs to be a lot more thought out with names and what the robots require of Eric, but it seems to work. The Adam and Eve idea was pointed out by a friend and seemed like a brilliant idea - the robots have followed the humans and their progression on Earth and desperately want to create life so there is a feeling of belonging for them.
In my next posts I will look at the styles that reflect my ideas and further look at the Story and the Robot's motives.
http://www.arthrobots.com/
http://www.arthrobots.com/
No comments:
Post a Comment